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Nintendo, Nostalgia and Gaming as Accumulation

The article examines the Nintendo Museum in Kyoto and the company's 137-year history, tracing its evolution from hanafuda playing cards to global video game dominance. It highlights how the museum curates nostalgia through interactive exhibits and preserved artifacts, framing Nintendo's journey as a sequence of applying technology for fun and profit.

Plastic Visions. Tony Chrenka by Maxwell Smith-Holmes

Tony Chrenka's studio in the Gowanus neighborhood of New York City is the subject of this article, which explores his artistic practice centered on salvaged materials and industrial processes. Chrenka works with PET plastic (Mylar) and polyester fabrics, creating collages and sculptures that investigate the gap between use-value and exchange-value. His upcoming exhibition at Toby78 in Brooklyn will feature new works made from pleated polyester textiles, inspired by Issey Miyake's Pleats Please clothing line.

Collapse Finance, Part 2: Longevity Capitalism—Life as an Asset Class

The essay explores the emergence of "longevity capitalism," a financial and biopolitical regime where biological duration and life expectancy are treated as assets for capital accumulation. As traditional welfare systems and collective pension schemes collapse, the uncertainty of human lifespan has been transformed into a speculative frontier, with retirement security increasingly tied to volatile private equity and cryptocurrency markets.