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Joel Meyerowitz on Photographing Giorgio Morandi’s Studio

Photographer Joel Meyerowitz, renowned for his street photography, has a book of images documenting the preserved studio of painter Giorgio Morandi being re-released this spring. The book, "Morandi’s Objects: The Complete Archive of Casa Morandi," features over 130 new photographs of the artist's humble objects and workspace, capturing the essence of his still-life practice.

In the Studio With Rama Duwaji

Syrian-American artist Rama Duwaji discusses her evolving art practice and her new role as the First Lady of New York City following her husband Zohran Mamdani’s mayoral victory. Known for her distinct illustrations and animations for major institutions like the Tate Modern and the New Yorker, Duwaji is now transitioning into a more public-facing life while maintaining a studio practice at Gracie Mansion. Her work, which spans hand-drawn animation, ceramics, and paintings on found materials like cardboard, continues to blur the lines between commercial illustration and fine art.

MIGUEL ESCOBAR INAUGURAL RECIPIENT OF THE IAN ROSENFELD FUND

Miguel Escobar has been selected as the first winner of the Ian Rosenfeld Fund, a £7,500 annual award created by Gallery Rosenfeld. The Colombian-born artist was chosen from over 1,300 global applicants for his conceptually clear and psychologically charged paintings, which often feature animals in theatrical environments.

We Interviewed Pixar's Historic Archivist: The History and Secrets of the Legendary Production House

Abbiamo intervistato la storica archivista della Pixar: storia e segreti della mitica casa di produzione

Christine Freeman, Senior Historian and Archivist at Pixar Animation Studios, provides an inside look at the evolution of the pioneering animation house. The interview traces Pixar's origins from Ed Catmull’s early work at Lucasfilm and the development of the Pixar Image Computer to the pivotal meeting with animator John Lasseter and the eventual acquisition by Steve Jobs. Freeman details the preservation of early CGI milestones, including the first computer-animated short, 'The Adventures of André & Wally B.', and the transition from proprietary secrets to open-source contributions like RenderMan.